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Diablo 2 save game files
Diablo 2 save game files










diablo 2 save game files

In spite of these measures, there still exists a rather risky workaround. This feature frustrated players, especially in the jungle regions of Act III, where the Waypoints for the Spider Forest, Great Marsh and the Flayer Jungle are insanely difficult to find. The game also reloaded from the Act's town area, it never saves the location where the game is saved. This also made players depend on luck before doing certain one-time only rewards, like Charsi's Imbue reward and the smashing of Mephisto's Soulstone. With the overhaul of the Skill system that did not promote up to fifteen levels of spells, the game did not allow respecializing of Skills, although indirectly which added to the challenge. Conversely, exiting the game forces you to save as well. Pressing the Esc key displays only the Save & Exit option along with the mandatory Options. The only way you can manually save is if you also exit the game.

diablo 2 save game files

Seeing the rampant misuse of the save-load mechanism in Diablo, Blizzard overhauled the system. This contributed to the rampant hatred towards Elixirs by players that found their deaths at the hands of an elixir-boosted, high-level-spell-casting Sorcerers that became a fad in the heyday of Diablo I .ĭiablo II: Resurrected Review - Pile Of Old Bones This was especially useful due to Spellbooks being available with Adria and (at higher levels) Elixirs being available with Pepin. Since the item lists for Adria and Pepin were randomly generated each time the player entered the confines of Tristram, repeated saving and loading generated a random list whose quality depended on how far the player has progressed in the dungeon. They could use one identify scroll to identify one item in the inventory, reload, equip it if necessary and identify another item. This was also useful if they were on a budget and did not want to buy more Scrolls of Identify or get Deckard Cain to identify your items for 100 gold each. Anytime someone died, they could just reload their last save point. Of course, this elementary mechanism was not a first for any game back then, and many players found a variety of uses for this mechanic. Upon reloading, the player has all the attributes, items and location that he/she had before the save. The players just had to hit the Esc key and click on Save Game to save the state of the game. The save/load mechanism in Diablo I was more simplistic and easier on the players. Going from the simple point save in Diablo I to the sometimes very annoying status save in Diablo II that, though quite innovative, caused more frustration than a sense of achievement. The Load/Save Mechanism has undergone quite a few changes as the series progressed.












Diablo 2 save game files